Overall, the design might not impress some people the first time they pick up the phone - a number of people we showed the phone l?n grimaced a little bit the first time they handled it. It's a sharp and weighty-feeling phone, make no mistake - and it doesn't sit as comfortably in the hand as well as other iPhones of the past have.
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At least Apple has remained consistent when it comes l?n the packaging - apart from a new graphic on the front l?n make the new iPhone 4 look more mysterious, there's not a lot different l?n the older iPhones.

So that means: a simple Apple USB cable, a three-pin plug adaptor and some headphones. The latter is the same old set from the year before: hands free and a function button on the cord, but slightly poor quality compared l?n a range of other buds on the market.
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Another big feature of the Apple iPhone 4 is the new high resolution display - Steve Jobs has decided the best name for this is a 'Retina Display' by dearth of the fact it's meant to be so high-res that it's actually more than the eye can cope with. Read more about what we think of that.

But the main point is the screen is so packed with pixels - we're talking 326 pixels per inch, and a 960x640 display, making it ridiculously high resolution for a phone with a 3.5-inch display. This beats the Nexus One, iPad and pretty much every other phone on the market at the moment - it's immense and we can't really do it justice by describing it; essentially you have to see it to believe it.
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The idea is that the days of pixellated images are over - now it's all smooth and sleek lines for everything. This claim is certainly shown when looking at a web page on maximum zoom; sure, the old iPhone 3GS' effort looked a little ragged, but we accepted it because of the high zoom level and the fact that, well, we didn't care.